Wednesday, 31 March 2010

Our research focus

1) What impact does Digital Games Based Learning (DGBL) have on raising attainment in Mathematics?

My focus was on the use of computer games specifically designed to educate (in this case, Grid Club & Education City) as opposed to computer games designed purely for entertainment (such as commercial off-the-shelf (COTS) computer games like Nintendo DS/Wii). These educational digital games, often referred to as 'edutainment' products, have been criticised for trying to 'sweeten the bitter pill of educational content' (Scanlon, Buckingham & Burn, 2005) by using commercial gaming features to disguise boring 'drill and practice' activities in an attempt to increase the motivation of learners and 'make learning fun'. My objective was to observe whether this was the case and whether regular playing of digital maths games at a weekly afterschool maths club had a positive impact on raising attainment and increasing motivation for those Year 3/4 children involved.

2) Does an after school 'Maths for Fun' club have an impact on middle ability pupils attainment and motivation in the classroom?

The focus of the second piece of research was the overall effect that an out of school maths club would have on those children that attended.  In this case, those pupils were all middle ability children, specially selected by the teacher in the hope that this support would improve their mathematic attainment and/or motivation in the classroom. The research looked at mental maths test results for the year 4 class involved that were completed before anyone attended the club, and again at the end of the six week period. Observations were made on the impact that the club had on those that attended. This second piece of research was not looking at the Digital Games Based Learning (DGBL) in isolation, but considered this, alongside the classroom based boxed games also played as part of the maths club to assess the impact made.

Our findings

What we did...

Over a six week period a group of year 3 and 4 children attended a 'Maths for Fun' club every Thursday after school. Half an hour was spent in the ICT suite playing online educational gaming software (see links below). During the second half hour the children were engaged in more traditional boxed games, such as Maths Bingo, Top Trumps, and Times Square.

Subscription websites used in this study:
Education City
GridClub


Pupil Feedback...

During the final club session the children were asked to respond to the following questions.

a) Which maths club games have you preferred/enjoyed playing the most - the ICT suite games (digital) or the classroom games (traditional)?


b) Which games do you think helped to improve your maths skills the most - the ICT suite games (digital) or the classrooom games (traditional)?


c) What do you think of 'Maths for Fun' afterschool club overall? Write words or phrases to describe your ideas/opinions.

Our conclusions...

The findings of this study showed that the children that attended this maths club found it to be a fun experience. Although anecdotal evidence suggests that the attitude of attendees improved towards maths in the classroom there was no conclusive data to support this.

The responses given by the children are represented here as a Wordle. It shows that although the games were explicitly designed to educate, they were successful in making learning fun!



There is sufficient evidence to suggest that follow up research could be conducted to find out the impact that maths clubs might have on different children.

Ideas for Teachers

Please add YOUR ideas and experiences as comments to our blog...

Classroom Games & Activities

Board Games

Math Bingo (Multiplication)

Top Trumps

Amazon.co.uk search for 'Maths' in the toys and games section     - worth a look for some inspiration and to see what's available to buy.

Free Online Maths Games and Resources

These websites have a selection of resources which are useful to teachers and some are suitable for classroom use, but please check any online resource before using it with children.

Sumdog - 5 fun maths games including Talent Show, Championship Athletics and Penalty Shootout where you can play against other gamers worldwide.

Primary Games - loads of interactive maths games aimed at KS1/2 children.

BBC Schools - links available here for teachers, students and parents to the wide variety of games/activities available.

sparklebox -     a great site if you are able to access that provides a large number of idea''s particularly for display resources.

TES resources - Mathematics (Primary phase) -     lots of resources produced and uploaded by other teachers.

Archemides' Laboratory - A truck load of puzzles and games that are worth a look. Online sudoku-style games that can also be printed, the geometry of pasta and some "droodles" plus loads more information on puzzles and other activities to try.

NRich - as well as some online games and activities there are resources that could be of use. Includes links to on line dice/spinners, printable dotty paper and puzzles to use in class. Also downloads available to show how the activities on the website link to area's of the national curriculum- pretty detailed too!

primaryresources - loads of useful resources for teachers including PPT's and worksheets (across all subjects not just maths).

beam -(BE A Mathematician) maths resources for teachers.

teachers tv - great source of lesson idea videos.

ambleside primary.com/ambleweb/numeracy.htm - excellent school website with a broad range of interactive teaching resources and activities.

Kent Grid for Learning - excellent website with loads of online maths games.

Leicestershire's Numeracy website - Leicestershire County Council's Maths Web for Primary Teachers

cut-the-knot

National Centre for Excellence in the Teaching of Mathematics (NCETM)

Class Tools - useful online tools including countdown timer with a choice of theme tunes.

Ictopus - lesson ideas incorporating ICT

edutaining kids.com -     reviews of different resources available that fit the brief for a product to be 'edutaining'. It includes books, music, toys as well as childrens computer software and children's and family consoles. All products claim to be educational and entertaining.

Woodlands Junior School -     A link to the maths section of the students section of this website. Lots of games and activities to be found.

New Zealand Maths - A New Zealand bilingual (English and Māori) website promoting the use of ICT in Education.

Educational Online Games (via subscription)
















GridClub



Education City













Espresso -     A library of resources and student activities for a wide variety of topics, including mathematics.